Le Tavole di Ashan

A dark fantasy sliding puzzle. Rebuild the stone tablets and read, one fragment at a time, the diary of Brother Sybelius.

Become a testerIn closed testing. Coming soon to Google Play.

The archive of Sant’Anselmo

In 1247, eighteen crates sealed with black wax arrive at the monastery of Sant’Anselmo di Verdamacht. Brother Sybelius is asked to catalogue what is inside.

He finds one hundred and eleven stone tablets covered in signs that belong to no known alphabet. Sybelius starts the work with a calm mind.

He should have left them sealed.

I have lost count of the days. My notebook records dates that do not correspond to those of the cloister calendar. One of the two is wrong. I prefer not to know which.
From the diary of Brother Sybelius

How it plays

Slide the tiles

Each tablet is a grid of numbered tiles with one empty space. Move them one at a time until they are back in order.

Fewer moves, more stars

Every level awards up to three stars based on the moves you use. If you are stuck, you can ask for a hint.

Read the diary

Once a tablet is rebuilt, the chapter’s symbol is revealed and a fragment of Sybelius’s diary opens.

There is also a new tablet every day, the same for every player.

Six chapters, one hundred and eleven tablets

  1. IThe Awakening12 levels, 3×3
  2. IIThe Age of Builders20 levels, 4×4
  3. IIIThe First Crack20 levels, 4×4
  4. IVThe Silence20 levels, 4×4
  5. VThat Which Dwells19 levels, 4×4
  6. VIThe Last Archivist20 levels, 4×4

Total: 111 levels.

From the game

A 4×4 tablet at the start of a level, with the move counter at the top right.
A 4×4 tablet at the start of a level.
A 3×3 tablet with the tiles still scattered.
A 3×3 tablet, as in the first chapter.
A rebuilt 4×4 tablet: a carved spiral emerges from the tiles.
Once the tablet is rebuilt, the symbol emerges from the tiles.

At a glance

Platform
Android, portrait screen
Price
Free, no ads, no purchases
Languages
Italian, English, Spanish
Data
Your progress stays on your device. We collect no personal data.

Want to try it before release?

To publish the game on Google Play we need at least twelve testers for fourteen days. If you have an Android phone, you can help.

Become a tester